🔗 Share this article The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical TTRPG The intense universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A partnership has been formed to develop a TTRPG that explores the series' apocalyptic landscape. The project has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026. "This endeavor will bring the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an announcement. Launch products will include a starter set, essential manuals, a GM screen, miniatures, and various deluxe editions. Exploring The Division's Dystopian World In this setting, a lethal pathogen called Green Poison was unleashed in New York City, sending the nation into chaos. As the pandemic worsens, society crumbles and violent factions rise, turning the city into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players come in. Work on the RPG has been underway for about three years, and it is reportedly complete. The upcoming Kickstarter campaign will function as a preorder system to access a broader audience, particularly in the United States. Manufacturing is slated to begin right after the fundraiser, with shipping expected for the latter part of 2026. A Streamlined Gameplay Mechanic: The GRIS System An early look at the system reveals it uses 10-sided dice predominantly through its new GRIS system, promoting a fast-paced and strategic approach. Players leverage skills or traits to assemble small dice pools, usually between one and five d10s. Rather than summing the total, participants choose a single “result die” from the group. This die is then compared against a set challenge number. Achieving a natural 10 triggers special effects, such as increased harm or enhanced aid. Combat Focus On Tactical Placement and Awareness Fights stress placement and environmental awareness, reflecting the video games. Elements like taking cover, height advantage, or visibility directly influence success chances. This mechanic seems built to reward coordination and clever tactics instead of simple statistics. A Novel Health Mechanic The way injuries is managed introduces a interesting narrative layer. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s. At critical condition, an agent collapses, but is not unconscious. They may still move and take limited actions, simulating the last stand common to many shooter games. Any agent in this state must consult a trauma table, potentially gaining lingering conditions like shock or mobility-impairing wounds. An Introductory Adventure A free Quickstart Guide is promised soon. It contains a pre-made starting adventure called Ashes of Murray Hill. In this mission, players lead the hunt for a missing medical team and work to stop an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the complete product lineup will be unveiled near the Kickstarter start date.